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Book Details

JAVA PROGRAMMING

JAVA PROGRAMMING

Published by uLektz

Course Code:PCIT4303

Author:uLektz

University: Biju Patnaik University of Technology (BPUT)

Regulation:2010

Categories:Information Technology

Format : ico_bookePUB3 (DRM Protected)

Type :eBook

Rs.413

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Note : No printed book. Only ebook. Access eBook using uLektz apps for Android, iOS and Windows Desktop PC.

Topics
UNIT - I INTRODUCTION TO OBJECT ORIENTED AND JAVA PROGRAMMING ENVIRONMENT.

1.1 Introduction to Java and Java programming Environment-Object Oriented Programming

1.2 Fundamental Programming Structure: Data Types-variable-Typecasting Arrays-Operators and their precedence.

1.3 Control Flow: Java’s Selection statements (if, switch, iteration, statement, while, do-while,for, Nested loop).

1.4 The Object Class-Concept of Objects and Classes-Using Exiting Classes building your own classes

1.5 Inheritance: Using Super to Call Super class constructor-Method overriding-Dynamic method Dispatch-Using Abstract Classes-Using final with inheritance.

1.6 Packages & Interfaces : Packages-Access Protection-Importing package-Interface-Implementing Interfaces-variables in Interfaces-Interfaces can be extended.

1.7 Exception Handling: Fundamentals-Types Checked -Unchecked exceptions-Using try & catch-Multiple catch-throw-throws-finally-Java’s Built in exceptions-user defined exception.

UNIT- II THREADING AND NETWORKING

2.1 Multi Threading: Java Thread Model-Thread Priorities-Synchronization-Creating a thread-Creating Multiple threads-Using isAlive ( ) and join ( )-wait () & notify ( ).

2.2 String Handling: String constructors-String length-Character Extraction-String Comparison-Modifying a string.

2.3 Java I/O: Classes & Interfaces-Stream classes-Byte streams-Character streams-Serialization

2.4 JDBC: Fundamentals-Type I, Type II, Type III, Type IV drivers.

2.5 Networking: Basics-Socket overview-Networking classes, & interfaces-TCP/IP client sockets-whois- URL format- URL connection- TCP/IP Server Sockets

UNIT - III APPLETS AND AWT

3.1 Applets:Basics-Architecture-Skeleton-The HTML APPLET Tag-Passing Parameters to Applets-Applet context and show documents ().

3.2 Event Handing: Delegation Event model-Event Classes-Event Listener Interfaces-Adapter classes.

3.3 AWT: AWT Classes window fundamentals-component,container,panel,Window, Frame , Canvas-Creating a frame window in an Applet -working with Graphics - Control Fundamentals -Layout managers-Handling Events by Extending AWT components.

3.4 Core java API package-reflection-Remote method Invocation (RMI)

3.5 Swing: J applet-Icons & Labels-Text fields,Buttons, Combo boxes, Tabbed panes, Scroll panes, Trees, Tables.

3.6 Exploring Java-lang: Simple type wrappers, Runtime memory management, object (using clone () and the cloneable Interface), Thread, Thread Group, Runnable.

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