# Computer Graphics

 Course Code : ULZ0276 Author : uLektz University : General for All University Regulation : 2017 Categories : Information Technology Format : ePUB3 (DRM Protected) Type : eBook

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Description :Computer Graphics of ULZ0276 covers the latest syllabus prescribed by General for All University for regulation 2017. Author: uLektz, Published by uLektz Learning Solutions Private Limited.

Note : No printed book. Only ebook. Access eBook using uLektz apps for Android, iOS and Windows Desktop PC.

##### Topics
###### UNIT I 2D PRIMITIVES

1.1 Output Primitives

1.2 Line, Circle and Ellipse drawing algorithms

1.3 Attributes of output primitives

1.4 Two Dimensional Geometric Transformation

1.5 Two Dimensional Viewing- Window-to- View port Coordinate Transformation

1.6 Line, Polygon, Curve and Text clipping algorithms

###### UNIT II 3D Concepts

2.1 Parallel Projection and Perspective Projection

2.2 Polygons, Curved lines, Splines, Quadric Surfaces

2.3 Visualization of data sets

2.4 3D transformations

2.5 Viewing. Visible surface identification

###### UNIT III GRAPHICS PROGRAMMING

3.1 Color Models- RGB, YIQ, CMY, HSV

3.2 Animations, General Computer Animation, Raster, Key frame

3.3 Graphics programming using OPENGL

3.4 Basic graphics primitives

3.5 Drawing three dimensional objects and Drawing three dimensional scenes

###### UNIT V FRACTALS

5.1 Fractals and Self similarity

5.2 Peano curves- Creating image by iterated functions

5.3 Mandelbrot sets- Julia Sets

5.4 Random Fractals

###### UNIT VI OVERVIEW OF RAY TRACING

6.1 Overview of Ray Tracing- Intersecting rays with other primitives